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== '''Gem Types and Bonuses''' ==
== '''Gem Types and Bonuses''' ==
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Revision as of 12:47, 28 November 2024

Nightmare Toy Factory
File:Ntf.png
11111
Required Level: 180+
Cooldown: No cooldown
Guide


Gem Types and Bonuses

Attack gem.gif Magic gem.gif Armor gem.gif
Gem of Attack Gem of Magic Gem of Defense
Placed into Weapon Weapon Headgear, Armor, Garment, Shoes, Shield
Base Bonuses
Base Bonuses Level 1 and 2 Weapon +1% Magic damage to Demi-Human targets +60 Max. HP
+4% Physical damage to Demi-Human targets +2% Ignore Demi-Human magic defense No additional bonuses
+2% Ignore Demi-Human physical defense +1% Effectiveness of healing skills
Level 3 and 4 Weapon Same as above
+3% Physical damage to Demi-Human targets
+1% Ignore Demi-Human physical defense
Refine Bonuses
Refine Bonuses Per Refine Level Per Refine Level Per Refine Level
Level 1 and 2 Weapon +1% MATK +60 Max. HP
+4% Physical damage to Demi-Human targets +1% Magic damage to Demi-Human targets If refined to level IV and higher
+2% Ignore Demi-Human physical defense +2% Ignore Demi-Human magic defense +1% Magical defense from Demi-Human race
Level 3 and 4 Weapon +1% Effectiveness of healing skills If refined to level V and higher
+3% Physical damage to Demi-Human targets If refined to level V and higher +1% Physical defense from Demi-Human race
+1% Ignore Demi-Human physical defense +2% Magic damage to Demi-Human targets +1% Magical defense from Demi-Human race
If refined to level V and higher +2% Ignore Demi-Human magic defense If refined to level VII and higher
+2% Ignore Demi-Human physical defense +2% Effectiveness of healing skills +1% Magical defense from Demi-Human race
If refined to level X If refined to level X If refined to level X
+3% Ignore Demi-Human physical defense +3% Magic damage to Demi-Human targets +1% Physical defense from Demi-Human race
No additional bonuses +3% Ignore Demi-Human magic defense +2% Magical defense from Demi-Human race
+3% Effectiveness of healing skills No additional bonuses
Max Bonuses
Max Bonuses Level 1 and 2 Weapon +15% MATK +600 Max. HP
+40% Physical damage to Demi-Human targets +15% Magic damage to Demi-Human targets +2% Physical defense from Demi-Human race
+20% Ignore Demi-Human physical defense +25% Ignore Demi-Human magic defense +5% Magical defense from Demi-Human race
Level 3 and 4 Weapon +15% Effectiveness of healing skills No additional bonuses
+30% Physical damage to Demi-Human targets
+15% Ignore Demi-Human physical defense