Class changes

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The page publishes changes that have been made to classes.

Novice

Skills
ns_nv_unstuck.gif Back to Home Return character to the save point.

The skill can be used without cooldown by sacrificing 2500z.

ns_nv_restore.gif Second Wind Restores 50% HP and SP.

These skills are not removed after changing class.

Super Novice

Amount of bonuses upon receipt of 99 job level:

STR AGI VIT INT DEX LUK
+8 +8 +10 +8 +8 +9

Table of bonuses received for each job level.

Stat / Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 1 13 25 37 49 69 70 71
AGI 3 15 27 39 52 72 73 74
VIT 5 17 29 41 56 75 76 77 78 79
INT 7 19 31 43 60 80 81 82
DEX 9 21 33 45 64 83 84 85
LUK 11 23 35 47 68 96 97 98 99

HP

The class gains an additional 20 HP per base level.

At level 99 the class gains in total 1980 HP.

Talents

Has access to 19 1-class talents.

Swordman

Talents
ns_sm_recovery.gif Battle HP Recovery +100% HP Recovery efficiency.

HP restores with this talent every 6 seconds.

Additionally restores HP in the amount of (Character Lv. * 2) HP.

ns_sm_mastery.gif Battle Sword Mastery +20 ATK with daggers, one-handed and two-handed swords.
ns_sm_magnum.gif Battle Magnum Break +100% Magnum Break skill damage.

+1 Magnum Break range.

Accuracy bonus (HIT) increases by 20% for 10 seconds.

ns_sm_endure.gif Battle Battle Endure +15 seconds Endure status duration.

+5 MDEF from Endure status.

Paladin

Talents
pa_gospel.gif Gospel Using the skill no longer removes positive effects from the Paladin.

Mage

Talents
ns_mg_sp_recovery.gif Battle SP Recovery +100% Increase SP Recovery efficiency.
ns_mg_sight.gif Battle Sight Sight skill grants 1000 Max HP to the caster.

When Sight status is inactive instantly heals the caster by 1000 HP.

+15 sec. Sight skill duration.

ns_mg_energy_coat.gif Enhanced Energy Coat +5% Damage reduction under Energy Coat status.
ns_mg_safety_wall.gif Battle Safety Wall The barrier created by the Safety Wall skill can withstand 2 more hits.

Archer

Talents
ns_ac_vulture_eye.gif Battle Vulture's Eye +10 HIT

+1 Attack range

ns_ac_shower.gif Battle Arrow Shower Arrow Shower becomes Arrow Storm.

Arrow Storm is area (AOE) skill.

[Lv. 1]: 160% damage, 2x2 range

[Lv. 2]: 170% damage, 2x2 range

[Lv. 3]: 180% damage, 2x2 range

[Lv. 4]: 190% damage, 2x2 range

[Lv. 5]: 200% damage, 2x2 range

[Lv. 6]: 210% damage, 2x2 range

[Lv. 7]: 220% damage, 2x2 range

[Lv. 8]: 230% damage, 2x2 range

[Lv. 9]: 240% damage, 3x3 range

[Lv. 10]: 250% damage, 3x3 range

Consumes: 5 arrows

ns_ac_concentration.gif Enhanced Concentration Improve Concentration increases LUK by 4.

Improve Concentration status duration increased by 60 seconds.

ns_ac_charge_arrow.gif Battle Charge Arrow +100% Charge Arrow skill damage.

+1 Charge Arrow skill knockback range.

Hunter

Skills
ht_blitzbeat.gif Blitz Beat Skill damage is calculated by the formule:

= (AGI/5 + DEX/5 + INT/5 + LUK/5 + 40 ) * 3 * Skill Level

Merchant

Talents
ns_mc_weight.gif Enhanced Weight Limit +350 Max weight.
ns_mc_push_cart.gif Enhanced Pushcart +10% Movement speed with cart.
ns_mc_mammonite.gif Battle Mammonite Mammonite skill consumes 85% less zeny.

This talent stacks with Unfair Trick skill.

ns_mc_load_roar.gif Battle Uproar +3 STR and +5 LUK from Crazy Uproar status.

Thief

Skills
tf_double.gif Double Attack Damage can be critical.
Talents
ns_tf_double.gif Battle Double Attack Double Attack is now working with all types of weapon.
ns_tf_miss.gif Battle Dodge +5 Perfect dodge
ns_tf_steal.gif Enhanced Steal Steal skill becomes area (AOE) skill with 2x2 range.
ns_tf_envenom.gif Battle Envenom +25% Envenom skill damage.

If Envenom skill level is maxed:

Envenom skill becomes area (AOE) skill with 3x3 range.

Rogue

Умения
rg_backstap.gif Back Stab When using the skill, the character moves behind the target and deals damage – it is no longer necessary to strike specifically from behind.

When a Dagger-type weapon is equipped, the skill deals double damage.

The skill cannot be used while in the Hiding status.

The skill can no longer hit a target under the effects of Cicada Skin Shed or Kaupe.

Each skill level increases accuracy.

There is a chance to stun the target – (2 * Skill Level)%.

Acolyte

Talents
ns_al_agi_up.gif Enhanced Increase Agility +2 AGI from your outcoming Increase Agility status.

The bonus also works on allies.

ns_al_blessing.gif Enhanced Blessing +2 STR, DEX, INT from your outcoming Blessing status.

The bonus also works on allies.

ns_al_angelus.gif Enhanced Angelus +80% Soft DEF from Angelus status.

The bonus also works on allies.

ns_al_heal_attack.gif Battle Heal Heal skill becomes to damage the target regardless of the target's race.

This talent does not work on WoE, BG and PVP arenas.

Monk

Skills
mo_extremityfist.gif Asura Strike The SP limit considered in the final damage calculation has been removed.

The Gospel skill effect that increases ATK is applied with reduced efficiency, adding only 50% to the skill's outgoing damage.

Note: Skill and effect modifiers still do not affect this skill, including Tarot Card of Fate, Provoke, Berserk, Blood Lust, Joint Beat, Fleet Move, Curse, Power Up, and Strip Weapon.

mo_tripleattack.gif Triple Attack Damage can be critical.
mo_chaincombo.gif Chain Combo Damage can be critical.
mo_combofinish.gif Combo Finish Damage can be critical.

Champion

Skills
ch_chaincrush.gif Chain Crush Combo Damage can be critical.
ch_tigerfist.gif Tiger Knuckle Fist Damage can be critical.

TaeKwon

Amount of bonuses upon receipt of 50 job level:

STR AGI VIT INT DEX LUK
+12 +12 +6 +0 +10 +0

Table of bonuses received for each job level.

Stat / Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 1 2 3 4 5 6 7 8 9 10 11 12
AGI 39 40 41 42 43 44 45 46 47 48 49 50
VIT 13 14 15 30 31 32
INT
DEX 20 21 22 23 24 25 26 27 28 29
LUK

HP

The class gains an additional 20 HP per base level.

At level 99 the class gains in total 1980 HP.

Skills
tk_jumpkick.gif Flying Side Kick Damage can be critical.
tk_turnkick.gif Round Kick Damage can be critical.
tk_stormkick.gif Whirlwind Kick Damage can be critical.
tk_downkick.gif Axe Kick Damage can be critical.
tk_counter.gif Counter Kick Damage can be critical.
Talents
ns_tk_mission.gif Battle Mission Max HP and SP of Level 90+ TaeKwon Ranker 4x more.

Note: Original Max HP and SP of TaeKwon Ranker 3x more.

ns_tk_dodge.gif Battle Break Fall +10% Resistance to all monster races.

The resistance does not apply to damage from players.

ns_tk_run.gif Battle Running Spurt status grants 5 STR more.

Each level of the Running skill increases kicks damage by 5%, if the character is barehanded.

ns_tk_kicks.gif Battle Kick +20% Damage to Whirlwind Kick, Axe Kick, Round Kick, Counter Kick.

Star Gladiator

Amount of bonuses upon receipt of 50 job level:

STR AGI VIT INT DEX LUK
+12 +12 +6 +0 +10 +0

Table of bonuses received for each job level.

Stat / Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 1 2 3 4 5 6 7 8 9 10 11 12
AGI 39 40 41 42 43 44 45 46 47 48 49 50
VIT 13 14 15 30 31 32
INT
DEX 20 21 22 23 24 25 26 27 28 29
LUK

HP

The class gains an additional 20 HP per base level.

At level 99 the class gains in total 1980 HP.

Additional

The chance of the skill 'Solar, Lunar, and Stellar Miracle' to trigger is 0.15%.

Soul Linker

Amount of bonuses upon receipt of 50 job level:

STR AGI VIT INT DEX LUK
+4 +4 +9 +12 +12 +4

Table of bonuses received for each job level.

Stat / Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 13 14 15 16
AGI 26 27 28 29
VIT 20 21 22 23 24 25 30 31 32
INT 1 2 3 4 5 6 7 8 9 10 11 12
DEX 39 40 41 42 43 44 45 46 47 48 49 50
LUK 17 18 33 34

HP

The class gains an additional 20 HP per base level.

At level 99 the class gains in total 1980 HP.

Skills
sl_supernovice.gif Super Novice Spirit The guardian angel of the Super Novice, who erases memories of past deaths, appears with a 100% chance.

Gunslinger

Amount of bonuses upon receipt of 70 job level:

STR AGI VIT INT DEX LUK
+4 +11 +3 +5 +13 +8

Table of bonuses received for each job level.

Stat / Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
STR 8 24 45 61
AGI 2 6 10 11 21 28 33 38 43 48 58
VIT 12 32 55
INT 5 20 42 54 65
DEX 1 3 4 16 17 22 26 30 35 40 46 51 60 69
LUK 14 25 32 36 50 57 62 70

HP

The class gains an additional 20 HP per base level.

At level 99 the class gains in total 1980 HP.

Skills
gs_chainaction.gif Chain Action Damage can be critical.
Talents
ns_gs_chain_action.gif Battle Chain Action Chain Action works will all types of guns.
ns_gs_coin_flip.gif Battle Coin Every coin (sphere) grants +3 ATK in addition.

+15% Chance to get the coin (sphere), when using Flip the Coin skill.

ns_gs_snake_eye.gif Battle Snake's Eye +3 DEX

+1 Attack range

ns_gs_accuracy.gif Battle Accuracy Increasing Accuracy duration increased to 180 seconds.

The status grants 4 DEX in addition.

Ninja

Amount of bonuses upon receipt of 70 job level:

STR AGI VIT INT DEX LUK
+6 +9 +4 +11 +11 +4

Table of bonuses received for each job level.

Stat / Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11
STR 5 18 27 36 45 57
AGI 3 12 23 32 43 50 54 60 69
VIT 7 24 43 63
INT 1 2 11 14 22 30 38 41 49 57 64
DEX 8 16 20 26 30 34 37 46 52 55 62
LUK 21 66 68 70

HP

The class gains an additional 20 HP per base level.

At level 99 the class gains in total 1980 HP.

Talents
ns_nj_sp_recovery.gif Enhanced Ninja Training +3 STR | +3 AGI | +3 INT

+100% Ninja Training SP recovery efficiency

ns_nj_aoe_targets.gif Battle Blossom Flaming Petals, Wind Blade and Freezing Spear skills becomes area (AOE) skills with 3x3 range.
ns_nj_final_strike.gif Battle Strike Killing Strike consumes 30% HP and SP per strike.

Ninja Aura status does not vanish after using the skill.

Killing Strike damage increases.

Damage formula:

40 * STR + Current HP / 10 * 4 * skill lv.

If the target is MVP outcoming damage increases by 2x.

On WoE and BG locations Ninja Aura status will be vanishes after the skill usage and the damage will be calculated by origin formula.

ns_nj_clone.gif Clone Master Summons the clone of the ninja.

Only one clone can be summoned at the same time.

When using the skill and the caster has alive clone, the clone will be vanished.

[ Cooldown: 60 sec. ]