Update 1.36 [Patch Notes]

By [GM] AcidMarco on 27 August, 2024

Update


Event: Dice (Rework)
- The event now operates separately from other events (defeating the Elemental Poring is no longer required to start it).
- The location of the event has been changed.
- All players who attend the event, even in case of loss, receive one of the following rewards: 5 x Stone Shard, 5 x Vote Coin, 1 x Newstyle Coin, 1 x Battle Badge, or 1 x Gold Coin Bag. The winner of the event still receives 1 x Kafra Box.
- If a player loses in the event, they remain in the location but do not participate in subsequent dice rolls. To exit the event area, they can wait for it to end or double-click on the die.
- The event modes (normal/unusual) alternate in order, but if only 1 player participates, the dice mode will be normal (note: in normal dice mode, players on the platform with the rolled number win, while players on other platforms are considered losers).
- Rolling the die is accompanied by a special effect showing the rolled number.
 
Event: Elemental Porings (Rework)
- The event takes place in a separate location.
- Players have exactly 5 minutes to complete the event.
- Automatic item collection is disabled in the location, teleportation is not allowed, and all items dropped by monsters can be picked up by any player.
- Many Shiny Porings appear in the location - the number of porings depends on the number of players in the event (number of porings = 110 + 10 * number_of_players). Porings have 10 HP, and damage taken is similar to that from plants and Emperium, capped at 1 HP. Newstyle Coin drops from Shiny Porings in the event area with a higher chance than in the open world, but the experience gained for defeating a poring remains unchanged.
- Players are provided with a Holy Light Spear to hunt porings, which makes it easy to destroy them.
- After exactly half of the maximum number of porings is defeated, one of the Elemental Porings (poring boss) appears. The Elemental Poring has HP depending on the number of players in the event (HP = 900 + 100 * number_of_players). Damage to the boss poring also functions like damage to plants and Emperium, capped at 1 HP.
- From the Elemental Poring, the following items may drop:
  - 5 x Poring Doll  100%
  - 5 x Royal Scroll I  75%
  - 5 x Royal Scroll II  45%
  - 5 x Royal Scroll III  15%
  - 10 x Battle Manual I  50%
  - 5 x Bubble Gum  10%
  - 10 x Newstyle Coin  85%
  - 5 x Quest Skip Ticket  10%
  - 1 x Old Card Album  10%
  - 2 x Gold  15%
The drop chance for items applies separately to each unit in a group (i.e., it is possible to receive the maximum amount, half, one item, or none at all). Each player in the event adds a 1% chance for item drops in each group (e.g., with 10 players, each Bubble Gum will drop with a probability of 20%). Items marked with (*) have an additional unit added to the group for each player in the event (e.g., with 10 players, there will be a total of 15 x Poring Doll).
- After defeating the last poring in the location or when the time for the event ends, all players return to the starting point of the event.
- At the end of the event, kill points for porings are counted. Each defeated poring gives one point, including the boss poring (but excluding porings summoned by the boss poring). The player who has destroyed the most porings receives a special reward - Silver Chest.
- If multiple players have the same score and that score is the highest, then the question is resolved in PvP mode. In this case, the winner of the mini-tournament receives a double reward - 2 x Silver Chests. The tournament is limited to no more than 2 (two) minutes. If a winner is not determined within this time, then the special reward will not be awarded to anyone.
 
Event: Bard Concert
- All players who attended the event but were unable to complete it receive one of the following rewards: 5 x Stone Shard, 5 x Vote Coin, 1 x Newstyle Coin, 1 x Battle Badge, or 1 x Gold Coin Bag.
- Losing players will now automatically remain in the event area; they can stay in the event area until it ends or respawn at the save point.
 
Events
- Access to all current automatic events is provided through Pronterra.
- The bard arrives in Pronterra and opens a portal to the event area. The portal is open for exactly 2 minutes. By passing through the portal, players are transported to the event area. Players with premium access can use the command @joinevent to join the event.
- Some sound effects have been changed.
- The schedule for automatic events has been modified:
  - Elemental Porings (daily): 10 / 15 / 19 / 23
  - Bard Concert (weekdays): 13 / 20
  - Bard Concert (weekends): 11 / 14 / 17 / 20
  - Access to events also opens in the first minute of each new hour.
  - At all other times, the Dice event is held (events are not conducted during WoE).
 
MVP
- A bug was fixed where the MVP-PVP mode did not turn off in a timely manner, blocking access to the location via the teleportation stone.
- A bug was fixed where Void MVP did not summon void clones that attacked players. The minimum number of void clones that Void MVP can create is 2 clones.
 
WOE
- The statuses Assumptio and Full Throttle are now also canceled when entering a castle through a flag, guild UI, or guild summon into the castle.
 
Teleportation Stone
- Locations excluded from location discovery statistics: thor_camp, lhz_dun04, iz_dun05.
- Stone tablets have been placed in locations yuno_fild10, yuno_fild11, yuno_fild12 - added to location discovery statistics.
 
Training
- The core mechanics of training have been reworked; training now operates more stably.
- At the beginning of training, the maximum time that a character can spend training is now indicated based on the number of books in their inventory.
- If a character has reached the maximum base level, professional level, or has hit the limit for maximum carry weight, the training mod data will not be displayed in the menu.
- Fixed an issue where players could increase their carry weight during training beyond the limit (3000 units). The carry weight bonus for all characters exceeding the limit has been capped at the maximum. Training books used to increase weight beyond the maximum will automatically be sent to the in-game mail.
- Now, a character undergoing training does not change their appearance.
 
Enchantment Master
- NPC dialogues for the Enchantment Master have been refined.
- The enchanting mechanics have been rewritten - Hidden armor slots.
- When selecting armor for enchanting, the chances of obtaining enchantments of levels 1/2/3 are now displayed, as well as the chance of complete equipment loss.
- If the player has another item of the same type after completing an enchantment, they will be offered to enchant that item again.
- Some enchanting effects have been modified.
 
Skills
- Fixed an issue where the status effect of the skill Crazy Uproar was not updating after using the skill. The cooldown for Crazy Uproar has been increased to 5 seconds.
 
Items
- Descriptions of some items have been corrected.
- When using a weapon enchantment scroll, the status icons for each element are now correctly displayed, accompanied by the corresponding effect upon using the scroll.
- The Convex Mirror item now additionally displays the MVP power level with a natural respawn point, as well as the time until its next enhancement (if applicable).
- Void clone cards have been introduced. Cards are equipped in accessory slots. The cards correspond to the class of clones (e.g., an Archer, Hunter, or Sniper may drop a Void Archer Card). When equipping two void cards, each card independently reveals its additional bonuses. Cards can drop from clones in the Daily Tower and in the Brasilis dungeon. Cards do not drop from clones appearing during the 'In Search of Love' quest or from clones summoned by 13th MVPs.
Void Swordman Card: +1 VIT, +1 STR, (when equipping two void cards) +1 VIT, +5% Max HP  
Void Mage Card: +1 DEX, +1 INT, (when equipping two void cards) +1 DEX, -3% Skill Casting Speed  
Void Archer Card: +1 AGI, +1 DEX, (when equipping two void cards) +1 AGI, +3% Accuracy  
Void Merchant Card: +1 STR, +1 VIT, (when equipping two void cards) +1 STR, +15 ATK  
Void Thief Card: +1 AGI, +1 STR, (when equipping two void cards) +1 AGI, +3% Critical Hit Chance  
Void Acolyte Card: +1 VIT, +1 INT, (when equipping two void cards) +1 VIT, +3% Healing Skill Effectiveness  
Void Taekwon Card: +1 STR, +1 AGI, (when equipping two void cards) +1 STR, +3% Attack Speed  
Void Ninja Card: +1 AGI, +1 INT, (when equipping two void cards) +1 AGI, -3% Skill Delay  
Void Gunslinger Card: +1 DEX, +1 AGI, (when equipping two void cards) +1 DEX, +3% Damage to All Races  
Void Novice Card: +1 LUK, +1 INT, (when equipping two void cards) +1 LUK, +1% Item Drop Chance  
 
Memory Bonfire
- Added void card bonuses to the campfire. Void cards belong to a rare category of cards.
- A new card collection has been added - Void Breath, which can be activated by collecting all void cards.
- Some cards related to rare monsters/minibosses in the EN/RU versions of the Memory Campfire have been excluded from the alphabetical submission.
- Fixed the display of the card list in alphabetical submission - RU version (Д, К, П), EN version (A, G, M, S).
- Corrected the description of the bonus for the Yellow Novus Card (RU version) - correct bonus: +3% Damage to Undead (previously stated: Damage to undead monsters).
 
Commands
- @count / Command improvement. Now, when entering the command without specifying an ID, it will display the kill count of the last defeated monster in this session (e.g., if the character last killed a Porings (ID: 1002), then entering @count will show the number of Porings (ID: 1002) killed over time). If the character has not killed any monsters in this session, basic information about the command will be displayed.
- @bonfire / The command dialog now displays progress on other achievements - card and item collections, pets, achievements, and adventurer's backpack.
- @bonfire / Bonuses obtained from upgrading the adventurer's backpack are now included in the total bonuses.
- @backpack / The command can no longer be used in event locations.
- @lgp / Fixed an issue where exiting the game via the 'Exit to Windows' button would not save the @lgp command setting (on/off).
- @mvpboard / A new command has been introduced.
 
@mvpboard command
- The @mvpboard command is available to players with an active premium status.
- The command opens the MVP board, displaying the status of each MVP - alive or dead. If there are summoned Void MVPs, they will be highlighted on the board. For MVPs with multiple respawn points (Atroce, Orc Hero), a live MVP counter will be displayed in the top right corner of their images.
- Bio Lab MVPs will only be displayed if one of them is alive. If all MVPs in that location are dead, the last cell on the board will be empty.
- The first input of the command will open the board; a repeated input will close it.
- If in-game effects are disabled by the user (/effect), nothing will happen upon entering the command.
 
Other
- Fixed an issue where the premium status duration was not displayed in the status icon in the EN version of the client if the remaining duration was less than 3 days.
- Information about the next level backpack bonus has been added to the main menu of the adventurer's backpack.
- Security has been updated, and some errors that caused client crashes have been fixed.
- New items have been added to the support shop.