Update 1.6 [Patch Notes]

By [GM] AcidMarco on 24 November, 2023

Update


 
MVP Battle
- Fixed an issue where teleportation to the location of the MVP battle was available.
- PVP mode is now disabled 20 seconds after MVP's death on the location.
 
Enchanter
- Enchanting weapons with the 'Holy' element is now available. Duration: 10 minutes. Cost: 50,000z and 5 'Holy Water'.
- Enchanting weapons with the 'Holy' element can also be preserved after death using the 'Sage Amulet' item.
 
Memory Bonfire
- The synthesis cost is now 10 any cards.
- Cards that are not presented in the bonfire cannot be submitted manually.
- Card bonuses in the bonfire have been recalculated: Hillsrion Card (+5 ATK), Skeleton Pirate Card (+1% ATK), Mutant Dragon Card (+40 ATK).
- Fixed errors with displaying bonuses of some cards on the website.
 
Classes
- Buffs are now successfully refreshed when receiving a base level by certain jobs (SN, Gladiator, Soul Linker and etc.).
 
Items
- Yggdrasil Leaf can now be purchased in Prontera.
- The cost of the 'Sage Amulet' item has been increased from 1000 to 5000z.
- Ancient Falcon Muffler now provides a bonus of +7 to stats and increases the chance of food dropping.
 
Cards
- Ragged Zombie Card, when equipped and activated in the bonfire, now provides an additional bonus of 'Physical and magic damage to Demihuman enemies +1%'.
- Live Peach Tree Card, when equipped and activated in the bonfire, now provides an additional bonus of '7% chance to use [Heal] skill (lvl 1) when receiving physical damage'.
 
Monsters
- Improved target pursuit mechanics. When losing a target, monsters continue moving towards the last known location of the target, but not more than 3 cells away.
 
Settings
- It is now possible to disable the chimes during the new hour in the city (Settings -> Interface and Sound).
 
Other
- Introduced daily dungeon [more details].
- Added a mini-map for Amatsu Dungeon (lvl 1) with highlighted passages.
- Fixed an issue where the class icon sometimes displayed incorrectly in the party window.
- Fixed an issue where the character could endlessly walk in one place when trying to pick up loot if the desired cell was occupied.
- Fixed an issue where hovering over a monster did not display its name and prevented attacking it.