• Fixed an issue where certain player skills continued to knock back enemy players after enabling PVP mode.
[ Battle Royale ]
• Fixed the functionality of some items outside the Battle Royale mode.
[ Items - Voidshots ]
• Improved damage amplification and attack effect execution for all targets of certain AOE skills, where amplification previously worked incorrectly.
• Arrow Shower
• Blitz Beat
• Bowling Bash
• Heaven's Drive
• Sightrasher
• Meteor Assault
• Meteor Storm
• Fire Pillar
• Cart Termination
• Spread Attack
• Meteor Assault
• Venom Splasher
• and some other skills.
• Skills that are now also enhanced by Voidshots:
• Heal
• This skill, unlike other magical skills, always consumes 2 Voidshots.
• If healing a friendly target fails (due to an incompatible element) or the total HP restored equals one (e.g., on an Emperium), no amplification occurs, and Voidshots are not consumed.
• Enhanced healing of friendly targets is accompanied by an additional effect.
• Sanctuary
• Amplifies both damage to undead and healing of friendly targets.
• Unlike Heal, the amount of healing does not affect Voidshot consumption—they are always consumed when using this AOE skill.
• Enhanced healing of friendly targets is accompanied by an additional effect.
• Sacrifice
• Using the skill does not consume Voidshots.
• The power of each auto attack under the Sacrifice status increases based on the Voidshot level, with consumption of 1 Voidshot per auto attack.
• Brandish Spear
• Dissonance
• Gravitation Field
• Skills no longer compatible with Voidshots, and Voidshots are not consumed:
• Reflect Shield
• Flip the Coin
• Voidshots enhance splash attacks (e.g., when using a shotgun or Baphomet Card).
• Improved synchronization of the amplification effect execution during ranged physical attacks.
[ Miscellaneous ]
• The Ice Wall skill can no longer be used in Prontera.